Murder Mystery
Go to Teen Mystery

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Conact Murder Dinners

 

 


 

1.THE SCAVENGER HUNT

TEAM BUILDING FOR CORPORATE, FRIENDS OR FAMILY

Based on the age old Treasure hunt concept we have rewritten the rules and the result is a fun filled event party with a raucous difference!!!

The twist to this game is that players not only search for the most outrageous things, but also have to photograph a list of just as crazy actions.

The Team's actions create situations that have them in stitches as the hunt combines the excitement of a road rally, the adventure of a treasure hunt and the thrill of a race against time.

All Teams return to a central point where the next raucous phase starts as the teams allocate points to each other's scavenges.

OUTLINE
(this is adaptable depending on venue / environment.)

Each team must fit one vehicle.
A Camera is provided to each team.
The hunt lasts on average about 2 to 3 hours, with the post hunt action taking another 2 hours (normally done over a meal).
Photos are kept by the teams as evidence of the event.
Works as an exceptional social event for friends and family.
Also works as an excellent team building function.
Each scavenger hunt is set around a loosely defined location.
Can be played all year round by ages 8/9 to adults.
Minimum of 12 to a maximum of about 70/80 players


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2.Who Said That?

Based loosely on the hilarious ETV show where the cast portray some crazy actions and items in the funniest of interpretations. This version is even crazier as the teams nominate a presenter to compete against the other team’s presenter for points that do count! There is some acting out scenes / some whacky interpretations of strange objects / some singing, but most of all lots of laughter. We know that not everyone is comfortable about public singing so the level of singing is much less than the TV show and is structured in a much more fun way.

It is participative and works as a fun team building activity especially on conferences. Unfortunately, we cannot divulge more specific examples of the actions as it depletes the level of spontaneity that is the backdrop to the game.

However, we would be more than happy to discuss this with you in person.


FOR FURTHER INFORMATION AND COSTS PLEASE CONTACT US: murder@intekom.co.za
Tel 27 11 675-4298, Cell 083 654 4256,
Fax 27 11 475-8864